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Draw Animations

Animations turn static art into believable reactions. Drawhisper currently supports Spine rigs and Live2D models with default lipsync.

Know the animation types​

TypeBest forNotes
Idle loopsHolding states between dialogueKeep under 6 seconds; loop seamlessly.
EmotesQuick emotional burstsPair with sentiment tags (joy, surprise, doubt).
Action beatsNarrative moments or transitionsUse camera-safe movement to avoid cropping issues.

Prep your files​

  • Spine: Export .json plus texture atlases (.png and .atlas). Maintain bone naming that matches facial features for lipsync.
  • Live2D: Upload .moc3 files with texture folders. Lipsync defaults to neutral mouth shapes—add expression toggles for variety.
  • Include a .md or .txt changelog so collaborators know what was updated.

Upload workflow​

  1. Open the Animations tab within your character profile.
  2. Drag-and-drop idle, emote, and action files into their respective slots.
  3. Map each animation to a Sentiment Trigger or Manual Node.
  4. Preview the animation with the voice you configured earlier; adjust timing offsets until the mouth hits feel natural.

Integrate with scenes​

  • Tag each animation with the scene(s) where it fits; this limits clutter in the flow builder.
  • For high-intensity scenes, add fallback idle animations in case advanced rigs fail to load.

Once animations respond the way you expect, you’re ready to wire everything into a flow.